10/08 - Mechanics of Convolution & Fourier Transform: Difference between revisions
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We will also denote the convolution as <math> x(t) * h(t) \equiv \int_{-\infty}^{\infty} x(\lambda)h(t-\lambda)\, dx</math> |
We will also denote the convolution as <math> x(t) * h(t) \equiv \int_{-\infty}^{\infty} x(\lambda)h(t-\lambda)\, dx</math> |
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===Communative Property=== |
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|<math>x(t) * h(t) \,\!</math> |
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|<math>=\int_{-\infty}^{\infty} x(\lambda)h(t-\lambda)\, d\lambda</math> |
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|Let <math> t-\lambda = u \,\!</math> thus <math> du = -d\lambda \,\! </math> |
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|<math>=-\int_{\infty}^{-\infty} x(t-u)h(u)\, du</math> |
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|The order of integration switched due to changing from <math>-\lambda = u\,\!</math> |
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Revision as of 00:23, 14 November 2008
Mechanics of the Convolution
Remember from the game:
Input | LTI System | Output | Reason |
Given | |||
Time Invarience | |||
Proportionality | |||
Superposition |
We will also denote the convolution as
Communative Property
Let thus | ||
The order of integration switched due to changing from |