10/08 - Mechanics of Convolution & Fourier Transform: Difference between revisions

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We will also denote the convolution as <math> x(t) * h(t) \equiv \int_{-\infty}^{\infty} x(\lambda)h(t-\lambda)\, dx</math>
We will also denote the convolution as <math> x(t) * h(t) \equiv \int_{-\infty}^{\infty} x(\lambda)h(t-\lambda)\, dx</math>

===Communative Property===
{| border="0" cellpadding="0" cellspacing="0"
|-
|<math>x(t) * h(t) \,\!</math>
|<math>=\int_{-\infty}^{\infty} x(\lambda)h(t-\lambda)\, d\lambda</math>
|Let <math> t-\lambda = u \,\!</math> thus <math> du = -d\lambda \,\! </math>
|-
|
|<math>=-\int_{\infty}^{-\infty} x(t-u)h(u)\, du</math>
|The order of integration switched due to changing from <math>-\lambda = u\,\!</math>
|}

Revision as of 00:23, 14 November 2008

Mechanics of the Convolution

Remember from the game:

Input LTI System Output Reason
Given
Time Invarience
Proportionality
Superposition

We will also denote the convolution as

Communative Property

Let thus
The order of integration switched due to changing from