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Line 75: |
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*How can we do this without using the flip shift multiply integrate? I can't visualize every problem unfortunately. |
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*How can we do this without using the flip shift multiply integrate? I can't visualize every problem unfortunately. |
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*Go over the flip shift multiply integrate. Make sure you can do it "visually" |
Revision as of 01:45, 14 November 2008
Mechanics of the Convolution
Remember from the game:
Input
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LTI System
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Output
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Reason
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Given
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Time Invarience
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Proportionality
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Superposition
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We will also denote the convolution as
Communative Property
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Let thus
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The order of integration switched due to changing from
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Example 1
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Example 2
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- How can we do this without using the flip shift multiply integrate? I can't visualize every problem unfortunately.
- Go over the flip shift multiply integrate. Make sure you can do it "visually"