10/3,6 - The Game: Difference between revisions
Jump to navigation
Jump to search
m (3/10/08 - The Game moved to 10/3,6 - The Game) |
|||
Line 31: | Line 31: | ||
With the derived equation, note that you can put in '''any''' <math> x(t) \,\! </math> to find the given output. Just change your t for a lambda and plug n chug. |
With the derived equation, note that you can put in '''any''' <math> x(t) \,\! </math> to find the given output. Just change your t for a lambda and plug n chug. |
||
==Example== |
|||
Let <math>x(t) = e^{j2\pi nt/T}</math> |
Revision as of 18:19, 11 November 2008
The Game
The idea behind the game is to use linearity (superposition and proportionality) and time invariance to find an output for a given input. An initial input and output are given.
Input | LTI System | Output | Reason |
Given | |||
Time Invarience | |||
Proportionality | |||
Superposition |
With the derived equation, note that you can put in any to find the given output. Just change your t for a lambda and plug n chug.
Example
Let