The Game: Difference between revisions

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*[[Signals and systems|Signals and Systems]]
The Game as mentioned in class starts with a Linear time invariant system and the impulse response of that system
The Game as mentioned in class starts with a Linear time invariant system and the impulse response of that system
<br>
u(t)------->h(t)
<table border="1">
<tr>
<td><b><U>Mathematical Property</u></b></td>
<td><math>Input \Longrightarrow Output</math></td>
</tr>
<tr>
<td>Given</td>
<td><math>\delta\ (t)\Longrightarrow h(t)</math></td>
</tr>
<tr>
<td>Time Invariance</td>
<td><math>\delta\ (t-u)\Longrightarrow h(t-u)</math></td>
</tr>
<tr>
<td>Proportionality</td>
<td><math>f(u)*\delta\ (t-u)\Longrightarrow f(u)*h(t-u)</math></td>
</tr>
<tr>
<td>Linearity</td>
<td><math>\int_{-\infty}^{\infty}f(u)*\delta\ (t-u)\,du\Longrightarrow \int_{-\infty}^{\infty}f(u)*h(t-u)\,du</math></td>
</tr>
</table>



[[user:sherna|Nathan Sherman]]
[[user:sherna|Nathan Sherman]]

Latest revision as of 06:53, 10 October 2006

The Game as mentioned in class starts with a Linear time invariant system and the impulse response of that system

Mathematical Property
Given
Time Invariance
Proportionality
Linearity


Nathan Sherman